showing 1 - 50 of 664 gameschevron_right
name | publisher(developer) | year arrow_downward | description | |
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Dinosaur Kids | Wisdom Tree (Nordic Games) | ? | labelminimizeminimize | |
Math Majors | Wisdom Tree | ? | labelminimizeminimize | |
Noah's Ark | Wisdom Tree | ? | labelminimizeminimize | |
Sinkha Remastered | Mojave (Marco Patrito;Virtual Views) | ? | labelminimizeminimize | |
Stickybear Kindergarten Activities | Riverdeep (Optimum Resource) | ? | labelminimizeminimize | |
Turbo Math Facts | Wisdom Tree | ? | labelminimizeminimize | |
Word Foundry | Wisdom Tree | ? | labelminimizeminimize | |
Cutthroats | Infocom;Activision (Infocom) | 1984 | Difficulty Level: | Junior | Introductory |[b]>>STANDARD<<[/b]| Advanced | Expert | Published in 1984 by Infocom The Lost Treasures of Infocom II published 1992 by Activision. [Zerothis] | labelimageminimize |
Deadline | Infocom | 1984 | The Lost Treasures of Infocom published 1992-01 by Activision UP:0-47875-33014-6***Difficulty Level: | Junior | Introductory | Standard | Advanced |[b]>>Expert<<[/b]| [Zerothis] | labelimageminimize |
Enchanter | Infocom | 1984 | The Lost Treasures of Infocom published 1992-01 by Activision UP:0-47875-33014-6***Difficulty Level: | Junior | Introductory |[b]>>STANDARD<<[/b]| Advanced | Expert | 74 rooms (but designed to appear infinite), 17 ways to die, 718 words recognized by the games, and 31 objects to pickup. Enchanter Trilogy published in 1986 [Zerothis] | labelimageminimize |
Infidel | Infocom | 1984 | The Lost Treasures of Infocom published 1992-01 by Activision UP:0-47875-33014-6 | labelimageminimize |
Planetfall | Infocom | 1984 | Science Fiction Classics published 1987 Solid Gold published 1988 UPC:0-51051-01405-8 ISBN:0-87321-405-6 The Lost Treasures of Infocom published 1992-01 by Activision UPC:0-47875-33014-6 | labelimageminimize |
Seastalker | Infocom;Activision (Infocom) | 1984 | Published in 1984 by Infocom The Lost Treasures of Infocom II published 1992 by Activision. Difficulty Level: | [b]>>JUNIOR<<[/b] | Introductory | Standard | Advanced | Expert | | labelminimizeminimize |
Sorcerer | Infocom | 1984 | Enchanter Trilogy released 1986 The Lost Treasures of Infocom published 1992-01 by Activision UPC:0-47875-33014-6 | labelimageminimize |
Starcross | Infocom | 1984 | Published in 1984 UPC:0-51051-01271-9 ISBN:0-87321-271-1 The Lost Treasures of Infocom published 1992-01 by Activision UPC:0-47875-33014-6 Difficulty Level: | Junior | Introductory | Standard | Advanced | [b]>>EXPERT<<[/b] | | labelimageminimize |
Suspect: An Interactive Mystery | Infocom | 1984 | Published in 1984 UPC:0-43467-00433-4 ISBN:0-88731-037-0 Classic Mystery Library published 1987 The Lost Treasures of Infocom published 1992-01 by Activision UPC:0-47875-33014-6 Difficulty Level: | Junior | Introductory | Standard | Advanced | [b]>>EXPERT<<[/b] | | labelimageminimize |
Suspended | Infocom | 1984 | The Lost Treasures of Infocom published 1992-01 by Activision UPC:0-47875-33014-6 Difficulty Level: | Junior | Introductory | Standard | Advanced | [b]>>EXPERT<<[/b] | | labelimageminimize |
The Hitchhiker's Guide to the Galaxy | Infocom | 1984 | Originally published 1984 Science Fiction Classics published 1987 The Lost Treasures of Infocom published 1992-01 by Activision UPC:0-47875-33014-6*** [52] | labelimageminimize |
The Witness | Infocom | 1984 | Difficulty Level: | Junior | Introductory |[b]>>STANDARD<<[/b]| Advanced | Expert | This is a text only interactive fiction. Classic Mystery Library published 1987 The Lost Treasures of Infocom published 1992-01 by Activision UPC:0-47875-33014-6 A desperate in fear for his life needs you help. Its unlikely you can. The good news is, your a police officer and can arrest anyone at any time for any crime they commit against him. The bad news is, you'll need to first gather enough evidence to ensure a jury will be convinced of the guilt of your suspect. You must look for a motive, a method, and the opportunity your suspect had to commit the crime. A bit of caution for your own conscience, It may be possible you could convince the jury of the guilt of an innocent person. Why would you? Because within 12 hours you've got to arrest [i]someone[/i]. You might let the pressure effect your judgment. Common English sentences will work just fine but here are a few things you can do: [b]SAVE[/b] or [b]SUSPEND[/b] saves your game [b]RESTORE[/b] or [b]CONTINUE[/b] loads a game [b]QUIT[/b] exits the game after [b]YES[/b]/[b]NO[/b] confirmation [b]REVISION[/b] or [b]VERSION[/b] tells you the software version of the game. [b]N[/b] to go North [b]E[/b] to go East [b]S[/b] to go South [b]W[/b] to go West [b]INVENTORY[/b] shows your items. [b]OPEN[/b] or [b]UNLOCK[/b] for doors, cabinets, etc... [b]TAKE[/b] or [b]GET[/b]) to obtain items[spoiler=show actions;hide actions][b]WAIT[/b] or [b]WAIT[/b] [# time unit] or [b]WAIT FOR[/b] [# time unit] or [someone], this will wait 10 minutes if you don't give a specific time. [b]ASK[/b] [someone] [b]ABOUT[/b] [someone] or [something], this is a formal question. [someone], [b]TELL ME ABOUT[/b] [someone] or [something], is a friendly way to ask. Some people respond better to politeness. [b]ANALYZE[/b] [something], will give things to your assistant who will do an analysis in the police lab (includes fingerprints) [b]FINGERPRINT[/b] [something], speedier for fingerprints only? But sloppier. [b]ANALYZE[/b] [something] [b]FOR[/b] [something specific], the police lab does not test for INLAND TAIPAN SNAKE VENOM, for example. You'll need to get specific for nonstandard tests. [b]EXAMINE[/b] [something], a standard examination. [b]EXAMINE[/b] [something] [b]CAREFULLY[/b], to take a lot of time in the hopes of finding the maximum amount of information about it. But remember that you only have 12 hours. [b]SEARCH[/b] [something] or [someone] [b]SEARCH[/b] [something] or [someone] [b]FOR[/b] [something], for non-obvious things. You won't find a scratch on the floor, for example, without specifically searching for it. [b]SHOW[/b] [something] [b]TO[/b] [someone], to get their reaction. [b]ACCUSE[/b] [someone] [b]OF[/b] [something], ie: [b]ACCUSE BOB OF MURDER[/b] [b]ARREST[/b] [someone], this is it, game over, one shot, you can only do this once, use with extreme caution. After the arrest, you'll be told the outcome of the case.[/spoiler] | labelimagesubject |
Zork I: The Great Underground Empire | Infocom | 1984 | Difficulty Level: | Junior | Introductory |[b]>>STANDARD<<[/b]| Advanced | Expert | The Zork Trilogy published 1987 The Lost Treasures of Infocom published 1992-01 by Activision UPC:0-47875-33014-6 Enter the Great Underground Empire to collect the Nineteen Treasures of Zork in this text-adventure (interactive fiction) without graphics. [Zerothis] | labelminimizesubject |
Zork II: The Wizard of Frobozz | Infocom | 1984 | Difficulty Level: | Junior | Introductory | Standard |[b]>>ADVANCED<<[/b]| Expert | The Zork Trilogy published 1987 The Lost Treasures of Infocom published 1992-01 by Activision UPC:0-47875-33014-6 | labelminimizeminimize |
Zork III: The Dungeon Master | Infocom | 1984 | Difficulty Level: | Junior | Introductory | Standard |[b]>>ADVANCED<<[/b]| Expert | The Zork Trilogy published 1987 The Lost Treasures of Infocom published 1992-01 by Activision UPC:0-47875-33014-6 | labelminimizeminimize |
A Mind Forever Voyaging | Infocom;Activision (Infocom) | 1985 | Difficulty Level: | Junior | Introductory | Standard |[b]>>ADVANCED<<[/b]| Expert | Published in 1985 by Infocom Science Fiction Classics published in 1987 by Infocom The Lost Treasures of Infocom II published 1992 by Activision. | labelimageminimize |
Spellbreaker | Infocom | 1985 | Enchanter Trilogy released in 1986 The Lost Treasures of Infocom published 1992-01 by Activision UPC:0-47875-33014-6 | labelimageminimize |
Wishbringer | Infocom | 1985 | Difficulty Level: | Junior |[b]>>INTRODUCTORY[/b]<<| Standard | Advanced | Expert | Published in 1985 by Infocom The Lost Treasures of Infocom II published 1992 by Activision. | labelimageminimize |
Ballyhoo | Infocom | 1986 | The Lost Treasures of Infocom published 1992-01 by Activision UP:0-47875-33014-6 | labelimageminimize |
Moonmist | Infocom | 1986 | Moonmist published 1986 Classic Mystery Library published 1987 The Lost Treasures of Infocom published 1992-01 by Activision UPC:0-47875-33014-6 | labelimageminimize |
Trinity | Infocom;Activision (Infocom) | 1986 | Published in 1986 by Infocom The Lost Treasures of Infocom II published 1992 by Activision. | labelimageminimize |
Beyond Zork: The Coconut of Quendor | Infocom | 1987 | The Lost Treasures of Infocom published 1992-01 by Activision UP:0-47875-33014-6 | labelimageminimize |
Border Zone | Infocom;Activision (Infocom) | 1987 | Published in 1987 by Infocom The Lost Treasures of Infocom II published 1992 by Activision. | labelimageminimize |
Bureaucracy | Infocom;Activision (Infocom) | 1987 | Published in 1987 by Infocom The Lost Treasures of Infocom II published 1992 by Activision. | labelimageminimize |
Hollywood Hijinx | Infocom;Activision (Infocom) | 1987 | Published in 1987 by Infocom The Lost Treasures of Infocom II published 1992 by Activision. | labelimageminimize |
Nord and Bert Couldn't Make Head or Tail of It | Infocom;Activision (Infocom) | 1987 | [4]***Published in 1987 by Infocom The Lost Treasures of Infocom II published 1992 by Activision. | labelimageminimize |
Plundered Hearts | Infocom;Activision (Infocom) | 1987 | [4]***Published in 1987 by Infocom The Lost Treasures of Infocom II published 1992 by Activision. | labelminimizeminimize |
Stationfall | Infocom | 1987 | [4]***The Lost Treasures of Infocom published 1992-01 by Activision UPC:0-47875-33014-6 | labelminimizeminimize |
The Lurking Horror | Infocom | 1987 | The Lost Treasures of Infocom published 1992-01 by Activision UPC:0-47875-33014-6 | labelminimizeminimize |
Deer Avenger | Simon & Schuster Interactive (Westlake Interactive) | 1988 | labelimageminimize | |
If Monks Had Macs | The Voyager Company | 1988 | labelminimizeminimize | |
P51 Mustang Flight Simulator | Bullseye Software | 1988 | labelimageminimize | |
Sherlock: The Riddle of the Crown Jewels | Infocom;Activision (Challenge) | 1988 | Published in 1988 by Infocom The Lost Treasures of Infocom II published 1992 by Activision. | labelimageminimize |
Zork Zero: The Revenge of Megaboz | Infocom | 1988 | The Lost Treasures of Infocom published 1992-01 by Activision UPC:0-47875-33014-6 | labelimageminimize |
Arthur: The Quest for Excalibur | Infocom | 1989 | [17]***Published in 1989 by Infocom on 800k disk. Can be transferred to 400k disk. The Lost Treasures of Infocom II published 1992 by Activision. Only included in the CD-ROM version. Not in the 3 1/2" disk version.*** [52]***Difficulty Level: | Junior | Introductory |[b]>>STANDARD<<[/b]| Advanced | Expert | [Zerothis] | labelimageminimize |
James Clavell's Shōgun | Infocom;Activision (Infocom) | 1989 | Published in 1989 by Infocom The Lost Treasures of Infocom II published 1992 by Activision. Only included in the CD-ROM version. Not in the 3 1/2" disk version. cdrom macos6 macos7 osclassic 68k 256color*** [52] | labelimageminimize |
Journey: The Quest Begins | Infocom;Activision (Infocom) | 1989 | Published in 1989 by Infocom The Lost Treasures of Infocom II published 1992 by Activision. Only included in the CD-ROM version. Not in the 3 1/2" disk version. | labelimageminimize |
Math Blaster Pre-Algebra Mystery | Davidson & Associates | 1989 | labelminimizeminimize | |
Master of Orion | MicroProse | 1990 | labelimageminimize | |
Number Munchers | MECC | 1990 | labelimageminimize | |
A Silly Noisy House | The Voyager Company | 1991 | labelimageminimize | |
All My Hummingbirds Have Alibis | The Voyager Company | 1991 | labelminimizeminimize | |
I Photograph to Remember | The Voyager Company | 1991 | labelminimizeminimize |